Configuration Helps
SS-Stable Configuration Guide
This page documents the full configuration of the SS-Stable script for RedM. Every setting has been carefully explained to help server owners and developers fully understand and customize the system to their needs.
General Settings
Dev
: Enables developer mode. Useful for debugging.Metabolism
: Set totrue
if you use SS-Metabolism; this enables integration.WebHook
: Set a webhook URL if you want to receive logs (e.g., training, breeding) on Discord.
Permissions and Access
SearchAllow
: List of job names that are allowed to search everywhere and anytime.GradePolice
: Officers with this grade or higher can withdraw stolen horses for free from the market.
Control Bindings
Each key is mapped to a specific in-game action. These values use hexadecimal key hashes from RedM.
StartDrinkButton
0xC7B5340A
StartMountButton
0xC7B5340A
StopTrainingButton
0xFF8109D8
StartBreedingButton
0xFF8109D8
HorsePutPelts
0x06052D11
HorseGetPelts
0x760A9C6F
HorseOpenStash
0xE30CD707
WagonSendAway
0x06052D11
WagonGetCargo
0x760A9C6F
WagonDropCargo
0x4BC9DABB
WagonOpenStash
0xFF8109D8
WagonOutfits
0xDB096B85
TransferHorse
0x4BC9DABB
SellHorse
0xFF8109D8
ActiveIt
0xC7B5340A
CustomIt
0x760A9C6F
CallWagon
0xF3830D8E
CallHorse
0x24978A28
MarketWithdraw
0x760A9C6F
MarketBuy
0xC7B5340A
SellMarket
0x9959A6F0
Horse Equipment & Appearance
ExtraEquip
ExtraEquip
Defines extra cosmetic or functional items that can be added to horses. Each entry includes:
Hash
: Drawable hash of the item.Stash
: Optional, defines how many extra inventory slots the equipment provides.Flame
: Optional, for effects like flaming hooves.
You can freely add custom items by copying the format.
Horse Behavior Settings
UseDefaultStats
: Iftrue
, uses default stats. Iffalse
, uses custom stats fromhorses.lua
.HorseEquipmentsWithGold
: Sets the payment type for horse equipment (gold or money).TimeToDrink
,DrinkAddHealth
,DrinkAddStamina
: Controls drinking time and effects.AttackEnemies
: If set to EXP value (e.g., 3500), horse can attack enemies when called.StandbySit
: Time (in seconds) before idle horses lie down.false
disables.
Visibility
HideNameHorseToOthers
: Iftrue
, only shows horse ID to others.ShowCustomNameToOthers
: Shows custom label instead of name or ID.
Ownership
MaxHorses
: Max horses for normal players.TrainersMaxHorses
: Max horses for horse trainers.ByPassLimit
: Allows certain groups (VIP tiers) to own more horses.
Horse Management
BuyHorseAge
: Age range for newly bought horses.CallHorseOnlyInCities
,SendHorseOnlyInCities
: Restrict horse summoning/sending to cities.ReCallCooldown
,ReSendCooldown
: Cooldowns for calling/sending horses.ChanceSendAway
: % chance to send away unknown/agitated horses.CallDistanceToRoads
: Distance (in meters) to roads for wagon spawn check.LassoHorse
: Enable/disable horse lassoing.ReviveItem
: Item required to revive a horse.ChangeToSearchBags
: % chance the horse fails when searching bags.
Market
HorseSellPrice
: % of the original value when selling a horse.BlacklistCities
: Cities where market actions are blocked.TransferHorseBlacklist
,SellHorseBlacklist
,SellMarketHorseBlacklist
: Specific breeds blocked from actions.
Horse Tricks
HorseTricksKey
: Key used to open the tricks menu.HorseTricksCommand
: Command to open tricks menu orfalse
to disable.HorseTrickDistance
: Max distance for trick commands.HorseTricks
: List of available tricks, each includes:Tittle
: Trick nameAnim
,Dict
: Animation and dictionaryTime
: Duration in ms or-1
for loopFlag
: 0 = no loop, 1 = loopExp
: Experience reward
Horse Theft & Recovery
Abandoned Stable for Stolen Horses
HidenStoledHorsesBlip
: Blip hash used to mark the abandoned stable on the map.HidenStoledHorses
: Coordinates for the abandoned stable. Usefalse
to disable.HidenStoledHorsesName
: Name displayed on the map for the abandoned stable.HorsesBlacklist
: List of horse models considered high value or special; they are excluded from theft-related actions.
Feeding Horses
Feed
Feed
Defines consumable items for horses, including:
label
: Display name of the item.boost
: Set totrue
if it applies full health/stamina instantly.health
: Health restored.stamina
: Stamina restored.thirsty
: Thirst restored.hungry
: Hunger restored.
Use false
to disable specific effects (e.g., only restore stamina, not health).
Wagon System Settings
WagonEquipmentsWithGold
: Choose payment type (gold or money).WagonLowHealth
: Threshold below which wagons are undrivable.ActiveLastPosition
: Allows calling/sending wagons only from last known position.EnableOutfits
: Trigger to open outfits menu. Usefalse
to disable.SSHousing
/SSClan
: Enables integration with SS-Housing / SS-Clan.HammerRepair
: Item needed to repair wagons.HammerRepairAnimation
/HammerRepairScenario
: Set animation or scenario for repair.HammerRepairTime
: Time (ms) required to repair a wagon.HammerAddWagonHealth
: Health restored per repair.HammerRepairNeeds
: Required items and amounts for repairs.
Restrictions
CallWagonOnlyInCities
,SendWagonOnlyInCities
: Restrict wagon interactions to cities.WagonDistanceToRoads
: Distance used to find road for wagon spawn.MaxDistanceToCall
: Max range to call your wagon before respawn.
Market
MaxMarketPrice
: Maximum multiplier for horse price at market.WagonSellPrice
: % value when selling a wagon.BlackListCityLockpick
: Cities where wagon lockpicking is disabled.TransferWagonBlacklist
/SellWagonBlacklist
: List of wagons excluded from these actions.
Horse Training System
Experience
Experience
Defines how stamina is affected based on EXP level:
Higher EXP = faster regeneration and slower stamina loss.
Training
Training
TrainerBookItem
: Item used to access all horses for trainers.Jobs
: Jobs allowed to train horses.ShoesTime
: Time for shoeing animation.Whip
: Item used to begin training.MinStamina
: Minimum stamina needed to train.
ChoiceTraining
ChoiceTraining
Set to
true
to let trainers choose the training type with the whip.
HorseTraining
HorseTraining
Type 1 - Step Training
Configured per stable with defined coordinates, EXP reward, and marker colors.
Type 2 - Random Action Training
Random sequence of actions: jump, run, walk, etc.
StepsTime
: Time between actions.StepsNeed
: Number of steps to complete.EXP granted for each successful action.
Type 3 - Free Training
Passive EXP based on walking/running/skidding/rearing.
Horseshoe System
Shoes
Shoes
Each horseshoe type has a durability (km
) and label. Losing shoes reduces stamina:
ironhorseshoe
: 20,000 kmsilverhorseshoe
: 40,000 kmgoldhorseshoe
: 80,000 km
Horse Breeding System
Breeding
Breeding
Jobs
: Allowed jobs.AllowCross
: Iftrue
, enables special appearances.Pill
: Item used by males to start breeding.Brush
: Item to clean horses.Chance
: % chance to start breeding.BreedTime
: Animation time in ms.ChanceFoal
: Chance for foal to inherit father’s breed.ChanceSex
: Male/female ratio chance.BreedWaitTime
: Days until birth.Handicap
: Reduced stats for pregnant females.CheckBreed
: How often (hours) breeding progress is checked.StartRiding
,StartBreeding
,StartTraining
,StartAdult
: Milestones for foal development.StartOld
,StartDead
,StartDeleteIt
: Age-related transitions.StopBreeding
: Max age to allow breeding.EnableBlackLists
: Enable category-based breeding restrictions.
Breeding Categories
Breeding is only allowed within the same category. Each category includes specific horse breeds. If not listed, horses can't breed.
Horse Taming System
Taming
Taming
Jobs
: Allowed jobs (includes civilian and many roleplay jobs).MaxFails
: Max button fails before being thrown off.MaxSucces
: Required correct presses to tame the horse.RandomTime
: Time range (ms) to show the key prompt.ReactionTime
: Time allowed to press key.TamingPrice
: % of base horse price needed to tame.SellPrice
: % value when taming and selling horse.TamingAge
: Age range of horses that can be tamed.
Stable Configuration
Global Stable Settings
TrainBreedZoneBlip
: Blip icon for training/breeding zone.TrainBreedZoneName
: Label for the zone.
Stables
Stables
Each stable entry contains:
Name
: City/stable nameCamPos
: Camera position for UIBlip
: Blip icon for mapMySpot
: Where horses are spawnedMyWagonSpot
: Where wagons are spawnedActiveMyWagon
: Enable wagon functionalityCustomPos
: Optional interaction zoneTrainingType
: Type of training (1/2/3)TrainingPos
: Position of training zoneDistance
: Max distance for stable interactionSellHorses
,SellWagons
,SellPlayersHorse
: Market optionsSellSpots
,SellWagonsSpot
,SellPlayersHorseSpot
: Sell positions
You can add or remove stables by copying one of the existing structures.
Notifications
Replace this with your own custom notify system if needed.
Last updated
Was this helpful?