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  • General Settings
  • Permissions and Features
  • Bank Interaction Buttons
  • Gold and Check System
  • Loan Configuration
  • Salary & Tax System
  • Transaction History
  • Item Blacklist
  • Bank Branches (Multi-Bank System)

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  1. SS-Bank

Configuration Helps

SS-Bank Configuration Guide

SS-Bank Configuration Guide

Below are the customizable options available in the config.lua file:

General Settings

  • Dev: true Enables developer/debug mode. Set to false on production servers.

  • Language: EN Language file used (must match a file inside l/l.lua).

  • WebHook: "" Discord Webhook for logging bank transactions and actions.

  • WaitingAnime: false Enables a short idle animation when accessing bank menus (for immersion).

  • ServerYear: 1899 Used for check stamping and timeline simulation.


Permissions and Features

  • CanLock: false Allows bank directors to freeze or unfreeze player accounts.

  • UseCheck: true Enables the bank check system.

  • UseHistory: true Enables transaction history tracking. Requires SQL table bank_history.

  • SSArchives: false If true, players with a criminal record cannot take loans (requires SS-Archives).

  • SSIdentityCard: false If true, players need a valid identity card to apply for loans (requires SS-IdentityCard).


Bank Interaction Buttons

  • BankButton: 0x760A9C6F Keybind for opening the standard bank menu.

  • SecurityButton: 0x9959A6F0 Keybind for accessing the secure stash (for directors only).

  • ExchangeButton: 0xD9D0E1C0 Keybind to open the currency/gold exchange interface.

  • CheckButton: 0x4BC9DABB Keybind to access the check creation menu.


Gold and Check System

  • GoldBarItem: "goldbar" Item name used for gold deposits/withdrawals.

  • MinAmount: 5 Minimum amount to write a check. Set to 0 to disable checks below this value.

  • PricePerCheck: 2 Cost in dollars for creating each check. Set to false for free checks.

  • CheckItem: "cocoa" Item given to players that represents a check.

  • MaxCheckRequests: 10 Maximum number of checks a player can generate.

  • AlertPolice: false If enabled, alerts police when someone tries to deposit a stolen check.


Loan Configuration

  • Fee: 25 Percentage added on top of the requested loan. Example: a $1,000 loan with a 25% fee means total to repay = $1,250.

  • PayBacks: 20 Percentage of the original loan repaid on each installment. Example: 20% of $1,000 = $200 per interval.

  • LoanTime: 3 Number of days between each loan repayment.

  • MaxLoan: 5000 Maximum loan value a player can request.

  • Jobs: { "civilian", "blacksmith", "farmer" } List of jobs allowed to take loans.


Salary & Tax System

  • SalaryTime: 60 Time interval (in minutes) between salary payouts for the bank director.

  • DirectorSalary: 0.5 Percentage of total bank budget (from taxes) paid as director salary. Example: If DirectorSalary = 0.5 and bank has $20,000, payout = $100.

  • UseTax: false Enables tax system for withdrawals and deposits. Must be true to activate Tax* values below.

  • TaxTime: 7 Time interval (in days) between automatic tax collection.

  • TaxPrice: 1 Tax percentage for general income (used with Salary and budget logic).

  • TaxWithdraw: 1 Percentage taxed when a player withdraws money.

  • TaxDeposit: 1 Percentage taxed when a player deposits money.


Transaction History

  • UseHistory: true Enables transaction logging and history (requires SQL table bank_history).

  • DeleteAfterDays: 30 Auto-deletes transactions older than the configured number of days (to prevent database overload).


Item Blacklist

BlacklistItems A table of item names that cannot be deposited into the bank stash (for security). Example:

BlacklistItems = {
    "explosive",
    "dynamite",
    "illegal_documents"
}


Bank Branches (Multi-Bank System)

Each entry inside Banks = {} defines a bank branch:

Example:

luaCopiaModifica[1] = {
    Name = "NewHorizon Bank Rhodes",
    Id = 1,
    Active = true,
    Bank = "Rhodes",
    Stash = 300,
    Pos = {1292.82, -1304.67, 76.14, -31.90},
    Director = {1288.12, -1309.54, 77.16},
    Job = "PrimarRhodes",
    Npc = "s_m_m_bankclerk_01",
    Blip = -2128054417,
    Distance = 2.5,
}

Description of fields:

  • Name Displayed name of the bank (appears on UI, receipts, and logs).

  • Id Unique identifier for the bank. Also used for integrations (e.g., SS-BankHeist).

  • Active Enables or disables this branch. If false, it won’t appear in-game.

  • Bank Internal name used in logs and backend. Do not rename unless you know what you're doing.

  • Stash Maximum number of slots in the bank’s secure stash.

  • Pos Coordinates and heading for the player interaction point (bank entrance).

  • Director Coordinates for the director UI menu (back office).

  • Job Required job to access director features for this branch.

  • Npc The ped model for the bank NPC. Set to false to disable.

  • Blip Map blip ID. Set to false to hide the bank on the map.

  • Distance Distance at which players can interact with the NPC/menu.

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Last updated 2 months ago

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