SS-Stable V4.5
Update Summary
This update focuses on horse spawning, training, horseshoes, foal visuals, equipment behavior, inventory quality-of-life improvements, and new configuration options for horse drinking props and inventory limits.
Fixes & Improvements
Fixed an issue where calling a horse could sometimes duplicate the horse or trigger an F8 error.
Fixed route-based training experience not being saved correctly.
Fixed an issue that allowed players to equip more than 4 horseshoes on one horse.
Fixed mount behavior for foals after new skins were added, ensuring foals correctly receive the new skin data.
Fixed horse statistics when horses were created or loaded with different stat values.
Fixed extra equipment removal when the buttons were not activating correctly.
Improved inventory behavior while carrying an entity. Inventory buttons no longer appear during this action, making it easier to place players, animals, or skins on a horse.
Fixed horse mane and tail visuals so modified values are visible correctly on the horse.
Fixed stable and equipment preview behavior so horses with custom skins display correctly instead of showing the default horse.
Added
Added support for custom water props when horses drink water.
Added a horse inventory limit option through
IgnoreItemsLimit.Added improved horse tricks behavior. The
horsetricksfunction can now work through a command, or through horse petting when the command is disabled in config.
Config
Drinking Props
You can now define which props are valid for horse drinking interactions:
Horse Inventory Limit
Horse inventory behavior can now be controlled from config:
true: Horse inventory ignores the normal item limit.false: Horse inventory follows the same item limit behavior as the player inventory.
Horse Tricks Command
Horse tricks can be configured to use a command or a petting interaction:
Set a command name to enable command-based horse tricks.
Set to
falseto disable the command and use the configured interaction behavior instead.
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