SS-SlotMachine V2.0
Update Summary
SS-SlotMachine V2.0 is a complete rewrite of the game engine. The whole spin — outcome, win evaluation and payment — now runs 100% server-side, the payout system was rebuilt as a real casino RTP engine with a mathematically guaranteed house edge, and every threshold now scales automatically to your server economy. The update also brings full multi-language support, automatic database setup, and Discord big-win logs.
Server-Side Game Engine (Security)
The server now generates every spin, evaluates every win and pays out — the UI only plays the animation.
Removed all client events that could be exploited to receive money or reset machine banks.
On every spin the server validates: the player occupies the machine, is physically next to it, the bet is in the configured list, and the player has the money.
One machine per player — machines cannot be mass-locked.
The Discord webhook moved to
s/config.lua(server-only — never downloaded by clients).
Real Casino RTP Engine (NEW)
The house keeps a configurable edge (
HouseEdge, default 8%) from every bet; the remaining 92% always returns to the players. Global RTP =1 − HouseEdge, mathematically guaranteed.Each machine has a persistent bank (stored in the database, survives restarts): it pays only from what it has eaten, and wins are hard-capped at the bank.
The machine moves through phases as its bank fills — freeze → small → normal → BONUS (wild) mode, which empties the bank in a rain of jollies.
Symbol weights per phase were calibrated with multi-million spin simulations: ~28% of spins pay something, ~32% of sessions end in profit, and the machine always feels alive.
Scales To Any Economy (NEW)
Every payout threshold is now a multiple of your highest bet instead of a fixed dollar amount.
Small economy (
Bets = {1..25}) or big economy (Bets = {10..500}) — the machine behaves identically: same win frequency, same bonus frequency, same return. Only the dollar scale changes.Adapting the script to your server is now one config line (the bet list).
Living Machines
New machines start with a seeded bank so they are playable immediately on a fresh install.
Machine banks build up over time and periodically trigger the BONUS mode — configurable frequency and length via
Stepsins/config.lua.
Discord Webhook Logs
Player enter / exit logs with balance.
Big win alerts: every win of at least
BigWinLog× bet (default 20×) is posted.
Multi-Language Support (NEW)
Full translations in Lua (
l/l.lua) and UI (config.js) forEN,RO,IT,DE,FR,ES,PT.One setting (
Config.Language) drives both.
Database — Zero Setup (NEW)
The
ss_slotmachinetable and one row per machine are created automatically at startup — no manual SQL import needed.
Fixes
Fixed machines getting stuck in a low-paying state due to the old fixed-dollar bank thresholds.
Fixed bet desync between the interface and the game logic.
Fixed crashes on disconnect while sitting at a machine.
Fixed machine banks being able to go negative.
Machines now free themselves safely when a player disconnects mid-session.