Configuration Helps
SS-Archives Setup & Configuration Guide
SS-Archives is a police archive system for RedM. It supports citizen search, dossier management, jail/prison logic, property and store seizure, officer notes, webhook logs, and integration with SS-IdentityCard.
This guide is written for server owners who want to install, configure, and test the script safely, even without deep Lua knowledge.
Features Overview
SS-Archives includes:
Sheriff archive UI for allowed police/government jobs.
Citizen search and identity record access.
Dossier creation with fine, jail, work, bounty, and penal status.
Dossier deletion with grade restrictions.
Archive notes on citizens.
Identity card creation from the archive through
SS-IdentityCard.Automatic jail and manual jail flows.
Prison canteen, prison work, and sentence reduction while online.
Property and store seizure/unseizure support.
Internal officer notes board stored in server memory.
Webhook logs for important archive actions.
Dependencies
Required
SS-CoreghmattimysqlmenuapiPolyZoneSS-IdentityCard
Used By Default
vorp:TipBottom, used for notifications.
Optional Integrations
SS-HousingSS-PlayerShopsSS-BountyHunter
If you do not use an optional integration, disable it in config.lua.
Installation
1. Add The Resource
Place the script in your server resources folder:
Keep the resource folder name exactly:
2. Import SQL
Import the main archive SQL file:
Optional or update SQL files:
Main tables used by this script:
ss_archivesss_archivesnotes
Also used through integrations:
ss_identitycardss_housingss_playershops
3. Start Order
Recommended start order:
If you use property, store, or bounty integrations, make sure those resources also start before or together with SS-Archives.
4. Restart The Server
After importing SQL and checking the start order, restart the server and test the archive flow in-game.
Main Files
fxmanifest.lua: Resource manifest.config.lua: Main configuration.l/l.lua: Server/client translations.config.js: Archive UI texts.c/c.lua: Client logic.s/s.lua: Server logic.UI/UI.html: Archive UI page.
Languages
Languages are configured in:
Included languages:
ENITESFRDEPTRURO
Example:
If an invalid language is set, the script falls back to EN.
Important:
l/l.luacontrols game-side notifications and messages.config.jscontrols UI text shown inside the archive page.
First Configuration
Open:
The file is grouped into clear sections so you can change values without touching logic.
General Settings
Dev: Usetruewhile testing. Usefalseon live servers.Language: Translation language used by the script.WebHook: Discord webhook URL for archive action logs.Key: Interaction key used by menu prompts.Align: Menu alignment.ServerYear: Lore/server year printed on archive records.
Job & Permission Settings
AllowedJobs: Jobs allowed to open and use the archive.OfficerNotesCooldown: Minutes between each officer note.DeleteNotesGrade: Minimum grade required to remove archive notes.DeleteJobGrade: Minimum grade required to delete dossiers.SeizureProperty: Minimum grade required to seize/unseize properties and stores.TransferProperty: Minimum grade reserved for transfer-related logic.
Items & Commands
NoteBook: Usable inventory item that opens the archive UI.DossierItem: Item used for dossier copies.ShowJailDossier: Command used to show jail paper.HideJailDossier: Command used to hide jail paper.
Archive Offices
Offices are configured in:
Example:
Important fields:
Name: Office name used for prompt and blip.Pos: Coordinates inx, y, z, headingformat.Blip: Blip hash orfalse.Distance: Interaction range.
Add A New Archive Office
Copy an existing office and change only the values:
After adding a new office, restart the resource/server and test the prompt, blip, archive opening, and permissions.
Dossier Flow
Main flow:
Officer opens the archive.
Officer searches a citizen.
Officer opens that citizen file.
Officer selects
Add Dossier.Officer sets charge, jail, work, fine, bounty, description, and flags.
Script creates a dossier in
ss_archives.If auto jail is enabled and the player is online, the player can be jailed immediately.
Important:
jailin the dossier remains the original sentence given by the officer.Remaining jail time is tracked separately in
jailtime.Jail time does not continue while the player is offline.
IdentityCard Integration
SS-Archives is connected to SS-IdentityCard.
It uses SS-IdentityCard to:
Read citizen identity data.
Read notes linked to identity.
Create identity cards from the archive UI.
Support fake/real identity checks when needed.
From the archive, officers can create an identity card for a player if that player does not already have one.
Prison & Penitentiary Settings
The prison configuration is in:
This section controls:
Prison polygon.
Prison cells.
Canteen.
Prison NPCs.
Job permit area.
Boat transport for manual jail.
Release position.
Prison Work
The crop job configuration is in:
Example:
WorkBonus: Seconds reduced from sentence per completed crop.Money:falsedisables payment, or use a number.WaitCrop: Work duration before reward or reduction is applied.
Property & Store Integrations
If enabled:
The archive can:
List houses.
List stores.
Seize and unseize them.
This script updates the database and local archive cache. It does not broadcast refreshes to all players.
Officer Notes
The Officer Notes page replaces the old global dossier page.
Behavior:
Available in the archive UI.
Messages are kept only in server memory.
Notes reset automatically when the resource/server restarts.
Notes are synced only to players with jobs listed in
Config.AllowedJobs.Cooldown is controlled by
OfficerNotesCooldown.
Webhook Logs
Set your Discord webhook here:
Leave it empty to disable Discord logs.
The script sends logs for actions such as:
Create dossier.
Delete dossier.
Seize/unseize store.
Seize/unseize house.
Notification Handler
You can replace the default notify function in config.lua:
If your server uses another notification system, change only this function.
Fine / Billing Handler
You can replace the default fine destination in config.lua:
If your billing system is different, change only this function.
Example Config Recipes
Disable Property Integration
Allow Only Sheriff And Marshal
Make Officer Notes Slower
This means one note every 2 minutes.
Disable Auto Jail Choice
Make Dossier Deletion Stricter
Troubleshooting
Archive Opens But There Is No Citizen Data
Check:
SS-IdentityCard.Callback integrations between both resources.
SQL imported correctly.
Resource start order.
Dossier Is Created But Jail Does Not Start
Check:
AutoJail.Player online status.
Character ID integration.
Prison config.
Officer Notes Do Not Sync
Check:
Player job is included in
AllowedJobs.Resource started correctly.
Client opened the archive after startup.
Properties / Stores Do Not Show
Check:
SSHousing.SSPlayerShops.Corresponding database tables.
Notebook Item Does Nothing
Check:
NoteBookitem name.Usable item registration.
SS-Archivesresource started.
Recommended Live Checklist
Before going live, confirm:
SQL has been imported.
SS-Corestarts beforeSS-Archives.SS-IdentityCardstarts beforeSS-Archives.Dev = false.Languageis selected.Optional integrations are disabled if missing.
Archive office works.
Notebook item works.
Citizen search works.
Dossier create/delete works.
Jail flow works.
Officer notes work.
Property/store actions work.
Editing Rules For Beginners
When editing Lua:
Strings use quotes:
"text".Table entries usually end with a comma:
,.trueenables a feature.falsedisables a feature.Numbers do not use quotes:
100.Item names usually use quotes:
"itemname".Coordinates usually look like
{x, y, z, heading}.
Bad:
Good:
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